Как ограничить фпс в скайриме до 60
Hello, this is a guide about what to do to have the best performance possible on Skyrim SE.
Nothing here introduces unstability, disables functionality, or change your play in any way.
Only one change: less waiting, more CPU, more GPU.
Enjoy, DaydreamingDay
Nexus requirements
Mod name | Notes |
---|---|
Actor Limit Fix | One of the recommended stability mods in this performance guide |
Animated Static Reload Fix | One of the recommended stability mods in this performance guide |
BethINI | One of the recommended mods in this performance guide |
Bug Fixes SSE | One of the recommended stability mods in this performance guide |
Cleaned Skyrim SE Textures | One of the recommended mods in this performance guide |
eFPS - Exterior FPS boost | One of the (probably soon to be recommended) mods in this performance guide |
Elephant's Script Latency Tester | One of the recommended mods in this performance guide |
Enchantment Reload Fix SE | One of the recommended stability mods in this performance guide |
FPS smashed by HDT SMP | One of the (probably soon to be recommended) mods in this performance guide |
Get On With It - No more waiting for doors | One of the recommended mods in this performance guide |
Grass FPS Booster | One of the recommended mods in this performance guide |
Hearthfires Houses Building Fix | One of the recommended stability mods in this performance guide |
Lightened Skyrim | One of the recommended mods in this performance guide |
Mechanical Panda - Performance Setup for 1080P monitors | One of the recommended guides in this performance guide |
MO2 with CPU Priority and Affinity Setup | One of the recommended mods in this performance guide |
Papyrus Profiling Parser | One of the recommended mods in this performance guide |
Papyrus-2-Typescript | An utility if you want to code to improve drastically the performance of papyrus scripts. |
Paramount - FPS Galore - Alternatives | One of the mods in this performance guide |
powerofthree's Tweaks | One of the recommended mods in this performance guide ,including for the stability section |
PrivateProfileRedirector SE - Faster game start (INI file cacher) | One of the recommended mods in this performance guide |
Scrambled Bugs | One of the recommended stability mods in this performance guide |
Sharpening Oversampling Shader - An ENB postprocess for improved visual fidelity | One of the recommended guides in this performance guide |
Skyrim Landscape and Water Fixes | One of the recommended mods in this performance guide |
Skyrim Performance Monitor 64 | One of the recommended mods in this performance guide |
Skyrim Platform | One of the recommended mods in this performance guide |
Skyrim Priority SE - skse plugin | One of the recommended mods in this performance guide |
Skyrim Project Optimization SE | One of the recommended mods in this performance guide |
Spell Perk Item Distributor (SPID) | One of the recommended mods in this performance guide |
SSE Display Tweaks | One of the recommended mods in this performance guide |
SSE Engine Fixes (skse64 plugin) | One of the recommended mods in this performance guide |
SSE FPS Stabilizer | One of the recommended mods in this performance guide |
Start On Save | One of the recommended mods in this performance guide |
unofficial performance optimized textures AKA (UPOT) | One of the recommended mods in this performance guide |
Unofficial Skyrim Special Edition Patch | One of the recommended stability mods in this performance guide |
Vanilla Script (micro)Optimizations | One of the recommended mods in this performance guide |
Weapons Armor Clothing and Clutter Fixes | One of the recommended stability mods in this performance guide |
WoW Dragon Mounds CTD Fix | One of the recommended stability mods in this performance guide |
XRAYY SSE ENB Vulkan beta | One of the mods in this performance guide |
xrayys optimized skyrim cpu balance | One of the (probably soon to be recommended) mods in this performance guide |
xrayys sse frame drops ctd knowledge base | One of the recommended mods in this performance guide |
Off-site requirements
Mod name | Notes |
---|---|
IntegerScaler | One of the suggested technologies in this performance guide |
Lossless scaling | One of the suggested technologies in this performance guide |
Magpie | One of the suggested technologies in this performance guide |
Primocache | One of the recommended mods in this performance guide |
Shadow Boost | One of the (probably soon to be recommended) mods in this performance guide |
SKSE 64 | One of the recommended stability mods in this performance guide |
Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You can upload this file to other sites but you must credit me as the creator of the file
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission or crediting me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Version 1.31
Version 1.30
Version 1.1 - 1.29
Version 1.0
this is a guide about what what to do to have the best performance possible on Skyrim SE.
Nothing here introduces unstability, disables functionality, or change your play in any way (except sometimes better graphics).
Only one change: less waiting, more CPU, more GPU.
I have added a list of bugfixes, seeing as performance-wise, it's better to avoid using GPU or CPU time to handle bugs.
I. Personally tested and endorsed
A. Strictly no gameplay change
06/2021 This part is based on the work of xrayys optimized skyrim cpu balance.
To assign more CPU to Skyrim, we have to increase CPU Priority.
To avoid cpu hyperthreading switching, which Skyrim doesn't manage well, and generates stutter, we have to setup CPU affinity.
To setup CPU priority and affinity, here is an easy guide in the sticky comment of MO2 and CPU Affinity.
OR To simply install CPU priority setup only, a mod: Skyrim Priority SE - skse plugin; boring3 is working on including the cpu affinity in the mod too.
06/2021 To speed up startup: PrivateProfileRedirector SE - Faster game start (INI file cacher)
With 664 mods at the time, I went from 3 minutes and 52 seconds to 3 minutes and 5 seconds => saved 48 seconds = 20%!
This mod seems to let bugs from other mods be more noticeable, some other mods have been fixed consequently.
Still one documented not-understood limitation. See if you can live with it, I sure can :D
06/2021 To reduce your draw calls number: Lightened Skyrim
06/2021 To avoid low FPS with many ESP or ESM plugins installed (explanation for multithread-enabled developer: there are at least 4 nested iteration loops the game does in every frame, and the lowest loop iterates for each plugin installed, and this code runs on multiple threads, and for each plugin it locks a mutex every time): SSE Fixes, which is now included into SSE Engine Fixes (skse64 plugin)
Moreover, SSE Engine fixes includes a fix which unties vertical look sensitivity from framerate and form/tree lod reference caching which can give a massive FPS boost in certain areas.
So don't install SSE Fixes, only SSE Engine Fixes
06/2021 To simply have better performance, I perceive more fluidity: SSE Display Tweaks. "DXGI flip model can bypass desktop composition (DWM) and send frames directly to the screen, making windowed mode perform just as good or better than exclusive with less stutter, reduced input lag and higher framerates. Another benefit is better integration with features like HDR and G-Sync. [. ] Lowering frame latency may also reduce stutter (significantly in some cases), there's a detailed explanation above MaxFrameLatency option in the config."
06/2021 Skyrim Project Optimization SE adds occlusion culling planes in interiors so that objects behind walls aren't calculated by the GPU.
09/2021 Of course, you need to check this mod's compatibility with your installed mods modifying interiors. For JK, JK's interiors Patch Collection has a patch.
06/2021 To avoid waiting time when opening doors: Get On With It - No more waiting for doors
Of course, you need to check this mod's compatibility with your installed mods modifying door meshes.
06/2021 To easily set your performance settings: Bethini
06/2021 To speed up disk i/o, if you have lots of available RAM (it at least helps some stuttering): Primocache
It's paying, but there is a one-month free trial so that you can see if it's worth your money. It's way cheaper than a new SSD.
08/2021 Vanilla Script (micro)Optimizations rewrites the vanilla scripts to speed them up.
09/2021 Exterior FPS Boost introduces occlusion culling planes in the exteriors.
09/2021 powerofthree's Tweaks proposes speedup functions in the experimental section of its ini.
B. Strictly speaking, these mods alter appearance or gameplay, so I put them separate from the other mods
09/2021 Skyrim Landscape and Water Fixes is a huge collection of fixes regarding graphic glitches, misplaced objects, improved navmeshes and more around Tamriel worldspace. It removes a lot of duplicate objects including trees, which can increase FPS in several areas.
06/2021 To have a better image with better performance: Cleaned Skyrim SE Textures replaces original textures by cleaned textures, better compressed, so a better image quality with a better performance.
Alternate and complementary mods are in the untested section below.
06/2021 SSE FPS Stabilizer allows to change ini settings dynamically to maintain a constant targeted fps.
Otherwise said, you can have reduced settings for demanding areas like whiterun, and still have the highest settings with the most extraordinarily beautiful skyrim where the area is less demanding!
06/2021 To lower fps used by grass, or to improve grass for the same fps: Grass FPS Booster
06/2021 When starting the game, automatically "Continue" (so no waiting just to click on Continue ; you can do something else in the meantime, the game is really ready to play when you hear audio :P): Start On Save
09/2021 Dynamic Distant Objects LOD - DynDOLOD allows to generate your own distant objects dynamically, so for all your mods; in the words of Nevieth: "if you select the medium or low preset, it can actually give you more performance than not using it at all. Plus it makes the game look nicer and has less pop-in and stutter."
D. These are not mods, but actions to consider
- 06/2021: updating your GPU drivers
- 06/2021: reviewing your GPU drivers settings
- 06/2021: overclocking your GPU/CPU
- 09/2021: using DLSS to render at a lower resolution, then upscale
- 09/2021: go through the list of mods using SPID (in the requirements section of SPID), and replace your mods using scripts by similar mods using SPID.
- 09/2021: update your ENB, Boris adds constantly performance improvements.
II. Other elements, not yet tested by me
10/2021 Skyrim Platform is a library to create plugins for Skyrim SE with TypeScript and Chromium Embedded Framework. Mods done with it have much more performance. Use it in your mods, or choose mods based on it when they're available. If you want to rewrite papyrus code to be used on Skyrim Platform, you can use Papyrus-2-Typescript.
09/2021 Shadow Boost changes shadow distance (which can't yet be changed by SSE FPS Stabilizer) to maintain FPS. It was made for FO4, but works on SSE. However, I didn't find any report on how well it works with SSE FPS Stabilizer. Please test and report :-) !
09/2021 FPS smashed by HDT SMP explains how to have better performance when using HDT SMP.
06/2021 XRAYY SSE ENB Vulkan beta replaces the dx11 api by the Vulkan api, which is interesting for AMD users as the AMD drivers seem to be insufficiently optimized.
xrayys frame drops ctd knowledge base explains about draw calls limit, and gives some tests info about the vulkan driver.
09/2021 AMD FSR is available on every steam game including Skyrim SE, it does "lossless scaling" to render at a lower resolution, then upscale.
AMD FSR project for Skyrim VR to render at a lower resolution, then upscale.
2 guides for render at lower discussion then upscale through SSE Display Tweaks: Mechanical Panda - Performance Setup for 1080P monitors, and Sharpening Oversampling Shader - An ENB postprocess for improved visual fidelity.
Other solutions include: Magpie, Lossless scaling, IntegerScaler.
09/2021: MrShadowBlood made some cleaned textures to improve performance for some mods, too.
08/2021 Textures alternate mods:
Alternate mod for low-end pc: unofficial performance optimized textures AKA (UPOT) (the sticky post of Cleaned Skyrim explains how you should choose)
Other alternate mod: Simply Optimized Textures for SSE (but less textures covered, and no new version since 2016)
Other alternate mod: Optimized SSE Textures -FPS BOOST- (reduces textures size, so interesting for pc with little VRAM, but degrades image )
06/2021 Papyrus Profiling Parser: to analyze scripts performance
09/2021 The OSD of SSE Display Tweaks also has good Papyrus analyzing abilities.
III. Mods degrading quality, but needing mentioning
09/2021 Paramount - FPS Galore - Alternatives is a huge collection of mods exchanging quality for performance.
I do not advise anymore Load Accelerator to speed up loading screens, as my tests show no real improvement, even though fps do really go through the roof during loading screens.
Still, maybe someone will show measures which display contexts where it is useful.
Please do :)
See Sticky post if interested about this.
Are only included below mods that fix CTD or bugs making us lose GPU or CPU cycle, and which aren't already mentioned in the performance section.
Example of fix not included: Player Eyes Blink Fix.
Bug Fixes SSE
USSEP
Actor Limit Fix
Enchantment Reload Fix SE
Weapons Armor Clothing and Clutter Fixes
Hearthfires Houses Building Fix
powerofthree's Tweaks
Scrambled Bugs
WoW Dragon Mounds CTD Fix
Chillwind Depths CTD Fix
Please endorse these astounding mod authors!
Thanks to 13coins and Paazkrent for the discussion about the fixes list and Paramount :)
Thanks to DarkViper680 for the comment leading to a correction :)
Thanks to dmc99 for the comment on AMD FSR for Skyrim SE :)
Thanks to DSAdam97 for the advice to try and test SSE Display Tweaks :)
Thanks to ktifhfl for the advice on Magpie and Lossless scaling :)
Thanks to LolSpider to have reminded me of SSE Fixes, Grass FPS Booster and Simply Optimized Textures for SSE :)
Thanks to Nevieth for the advice to include JK's patch for SPO and DynDOLOD :)
Thanks to Paazkrent for the advice to include Shadow Boost :)
Thanks to Papitas for his performance measure of Skyrim Platform.
Thanks to thappysnek, author of MO2 and CPU Affinity to have kindly reminded me of it :)
Thanks to Viekang for his tip on Display Tweaks OSD script analyzing abilities.
Thanks to wolverene1878 for the tip on AMD FSR project for Skyrim VR :)
Thanks to Zanderat for the comment leading to displaying more info about the use of LoadAccelertaor with ENB :)
Thanks to Exalderan, daywalker03, DSAdams97, Kredans, Skinjack, Zanderat by alphabetic order for the LoadAccelerator discussion.
Tidbits
The provided file is a portable pdf file with the same info :)
Why install it through the mod manager (MO2)? Well, to know when there is a new version of course :) !
Ignore any warning when installing the mod, and don't activate it, just go into it and read the file.
Suggestions to add mods are of course very welcome :P
Funny fact: at the time I type these words, this mod is at the 42'nd place of SSE Nexus trending mods on the last 7 days.
I guess free fps are part of The Answer to the Ultimate Question of Life, the Universe, and Everything :D
Как ограничить фпс в скайриме до 60
25 июл. 2019 в 14:10 100% Решение проблемы с ограничением 60 FPS на Win10, 2019Все началось с того момента, когда я просто установил Skyrim SE на Windows 10. Вместо игры пришлось лазить по форумам, какого Довакина 60 FPS-то при 144 Гц. Про то, что высокий FPS приводит к багам, я не знал. Но тем не менее, пришлось разобраться в вопросе. При 110 FPS вроде как глюки с движком отсутствуют, телеги в начале не летают. Итак, для удобства понимания, составим таблицу опций (она ниже) для перебора настроек. Опции 1 и 2 находятся в Панели Nvidia. Номер 3 это сам файл игры (в папке "*:\SteamLibrary\steamapps\common\Skyrim Special Edition\"). Файлы 4 и 5 в директории "*:\***\Documents\My Games\Skyrim Special Edition\". Получился этакий квест, который надеюсь поможет.
Надо сказать я перепробовал все варианты из форумов и ничего не помогло. Все равно было 60 FPS и 60 Гц. Что изменило ситуацию станет ясно позже.
Все 5 пунктов выставлены по дефолту, а если точнее, все варианты по дефолту б):
1 Предпочтительная частота обновления: а) Высшая доступная;
б) Управление от приложения;
2 Вертикальный синхроимпульс: а) Выкл;
б) Управление от приложения;
3 Свойства Совместимость SkyrimSE.exe: а) Отключить оптимизацию во весь
экран(флажок);
б) Оставить как есть(без флажка);
4 SkyrimPrefs.ini: а) iVSyncPresentInterval=0;
б) iVSyncPresentInterval=1;
5 Skyrim.ini: а) Добавление в раздел [Display] строки
bLockFramerate=0;
б) Без строки bLockFramerate=0.
Допустим у вас монитор 144 Гц (как у меня).У меня значения частоты кадров показывает MSI Afterburner, а аппаратное значение частоты монитора - его встроенная функция. Без нее настроить по гайду, конечно, будет можно (если у кого вдруг нет такой опции в мониторе "показывать частоту кадров"), но проверять придется только по визуальным ощущениям. Рассмотрим все для ПОЛНОЭКРАННОГО режима, НЕ оконного. И при условии, что видеокарта вытягивает с запасом FPS больше, чем частота монитора или больше, чем 60 (иначе нет смысла в танцах с бубном).
Начнем с того, что FPS в игре и аппаратная частота на мониторе никак не связаны, если нет искусственных условий (типа вертикальной синхронизации). То есть FPS в игре будет, например, 1000 (меню), а рабочая частота монитора 144 Гц,- они могут работать независимо. Но нам важны и нужны всего ДВА варианта:
1) Частота монитора 144 Гц, а FPS в игре ограничен любым значением (способ не важен), при условии - БЕЗ вертикальной синхронизации. И тут есть два пути:
а) если ограничить FPS менее 144, то и аппаратно на мониторе будет та же частота (Например 90 FPS заставят монитор работать на 90 Гц). Такой вариант рузумен, если видеокарта тянет больше 60 FPS, но не выдает нужные максимальные 144 FPS.
б) если ограничить FPS больше 144, то монитор так и будет пахать на 144 Гц, а FPS будет каким его задали.
2) Частота монитора 144 Гц, FPS синхронизирован с монитором, то есть тоже 144 FPS.
Остальные варианты не важны, да и бессмысленны.
Чтобы перебрать все комбинации из таблицы, можно рехнуться, нужно исходить из логики.
К тому же, к примеру вариант 2а) равносилен 2б)+4а). Итак, по порядку: мы имеем 60 FPS и 60 Гц. Далее:
1.Для начала нужно отключить вертикальную синхронизацию, чтобы "отвязать" FPS от герцовки монитора, то есть или 2а) или 2б)+4а). Получаем 60 FPS и 60 Гц.
2.Теперь нужно разблокировать FPS в игре. Включаем опцию 5а). Получаем over>144 FPS и 60 Гц. Почему все еще 60? - Потому что установлена опция 1б).
3.Меняем на 1а). Получаем over>144 FPS, 60 Гц. Почему же опять так. А потому что установлена по дефолту опция 3б). А вот это как раз та самая засада Win10, которая мешала мне получить желаемый результат.
4.Ставим флажок 3а). Получаем over>144 FPS, 144 Гц. Бинго!
Так вот, верт. синхронизацию отключали вначале, чтобы отсеять непонятные ситуации.
5.Теперь ее можно (и нужно) включить, чтобы получить РОВНО 144 FPS, 144 Гц. Какими опциями, - уже описано выше. Если у вас нет функции G-Sync в мониторе, то этот пункт вам нужен, разрывов изображения не будет.
6.А если у вас есть G-Sync и при этом хотите больше, чем 144 FPS при 144 Гц, то просто ограничиваете частоту кадров любым способом. Либо Нвидиа инспектор, либо MSI Afterburner+RivaTunerStatisticServer. Гугл вобщем.
Отдельно стоит отметить вариант оконный без рамки. Тут вообще минимум заморочек. Можно выбросить пункты 3. и 4.Важным останется выполнить только п2.: если отключить верт. синхронизацию (п1.) получим over>144 FPS, 144 Гц; если включим (п5.), получим 144 FPS, 144 Гц. А если не выполнить и п2.(значение верт. синхр. не важны), получиться весьма интересная ситуация 60 FPS и 144 Гц, что невозможно получить в полноэкранном режиме, потому что в оконном режиме монитор работает с частотой рабочего стола и на его герцы не влияет ничего.
P.S. Долго и муторно, зато разобрались))). Подобное можно проворачивать и с другими играми, где встретятся такие проблемы. В частности "Отключить оптимизацию во весь экран"
Дополнение к гайду.
А теперь самое важное. Я не сразу это выяснил при написании того, что выше.
Чтобы избежать багов физики движка нужно в файл Skyrim.ini добавить пункт:
0.0069 это значение для 144 FPS.
fMaxTime=0.0333 is for 30fps
fMaxTime=0.0166 is for 60fps
fMaxTime=0.0133 is for 75fps
fMaxTime=0.0111 is for 90fps
fMaxTime=0.0083 is for 120fps
fMaxTime=0.0069 is for 144fps
fMaxTime=0.0042 is for 240fps
При проверке работы сего гайда, я не выяснил, что делает эта функция. Теперь же нет вообще никаких ограничений для мониторов с любой частотой.
Никаких лагов теперь нет. Проверил и с включенными модами и без них.
Все работает.
У меня.
Впечатление от частоты выше 60Гц на Скайриме отражаются круто, все более живое, и кстати указатель мыши становиться не ватным.
FPS Limiter
You are permitted to install and use this software for
personal entertainment purposes only. Any commercial,
military or educational use is strictly forbidden without
permission from the author.
You are free to distribute this software as you wish, as
long as it is kept 100% free of charge, it is not modified
in any way and this readme file is distributed with it.
The author takes no responsibility for any damages this
program may cause, use at your own risk.
File credits
Donation Points system
This mod is opted-in to receive Donation Points
Description:
FPS Limiter is a utility which enables you to cap your Frames Per Second to any set number you choose.
Simply extract antilag.cfg and d3d9.ddl to your skyrim folder: C:\Program Files (x86)\Steam\steamapps\common\skyrim\
Please force v-sync on in your GPU control panel if you don't want screen tearing. Thank you.
Amd cards may not be able to force v-sync the same way as Nvidia cards can. Optimus cards are not supported.
RenderAheadLimit: Limit how many frames ahead are rendered to reduce input lag.(default is 0)
FPSlimit: Limit framerate for smoother gameplay and reduced cpu/gpu use. 0 to disable.(default is 30)
Skyrim 60 and 120 FPS Interface - SkyUI Compatibility
This mod converts the Skyrim Interface to 60/120 FPS. SkyUI Compatiblity Version Available!
Nexus requirements
Mod name | Notes |
---|---|
SkyUI | For SkyUI Compatiblity Version. |
Credits and distribution permission
- Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permission You can upload this file to other sites but you must credit me as the creator of the file
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission or crediting me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
bvn - Show Armor Slots V3.7
bvn - SkyUI AIO Survival (SAS)
chinagreenelvis - Vanishing Dialogue Menu
ciathyza - Ultrawidescreen Fixes for Skyrim LE
ecirbaf - Better Dialogue Controls
ecirbaf - Better MessageBox Controls
ElSopa - Animated Colored SkyUI Widgets
ElSopa - Colored And Animated Celtic Icons For SkyUI
ElSopa - SkyUI Widgets Animated Black And White
ElSopa - Oblivionesque Active Effects For SkyUI
expired6978 - Extensible Follower Framework
expired6978 - MainMenu
favmenumodder - Categorized Favorites Menu
Humbro8282 - No Boring Sleep-Wait Menu
kapaer - Mfg Console
Kenney - KenMOD - Lockpick Pro - Cheat
MisterPete - Colored Map Markers Updated
mrpwn - Extended UI
radamus - Smaller Cursor
rob18 - Paper HUD - Director's Cut
schlangster - SkyUI
uranreactor - Dear Diary - Paper SkyUI Menus Replacer LE
uranreactor - Wider MCM Menu for SkyUI
zlorenzx - Simple Colored Map Markers
Donation Points system
This mod is opted-in to receive Donation Points
Premium membership donations accepted
This mod converts the Skyrim interface to 60/120 fps and let's you choose between four main versions and lots of compatiblity patches for other mods.
IF YOU WANT COMPATIBLITY PATCHES, PLEASE WRITE DOWN THE LINK TO THE MOD IN
YOUR COMMENTS AND IF IT HAS ANY CUSTOM VERSION, OPTION PLEASE STATE IT
TOO.
How to Install:
Step 1:
- Use "Skyrim 60/120 FPS Interface" for Skyrim without SkyUI Installed.
Or:
- Use "Skyrim 60/120 FPS Interface SkyUI Version" for Skyrim with SkyUI Installed.
Extra:
- Use corresponding compatiblity patch if you are using any of the listed mods below in section "Mods Compatiblity Patches".
Step 2:
- With Vortex or any modmanager, use the button "install from file" and select the zip you downloaded and you are done.
Mods Compatiblity Patches (60/120 FPS) :
(Alphabetical Order)
- Better Dialogue Controls
- Better Messagebox Controls
- Categorized Favorites Menu
- Colored And Animated Celtic Icons For SkyUI
- Colored Map Markers Updated - Alternate Color
- Colored Map Markers Updated - For SkyUI
- Dear Diary
(Warning from Dear Diary Mod author "Uranreactor" to a mod user in the comments)
"Hi. All menus in Dear Diary are already in 60 FPS. If you really want the
animations to play in 120 FPS, go on. But I won't support this
version if you'll have any crashes with it (it can happen due to how the
settings parser work in Dear Diary").
- ElSopa - Animated Colored SkyUI Widgets
- Extended UI
- Extensible Follower Framework
- Lock Pick Pro
- Main Menu Mod
- MFG Console
- No Boring Sleep Wait Menu
- No Boring Sleep Wait Menu Custom GUI
- Oblivionesque Active Effects For SkyUI
- Paper HUD LE
- Show Armor Slots V3.7
- Simple Colored Map Markers
- SkyUI - Show Armor Slots V5
- SkyUI AIO Survival (SAS)
- SkyUI AIO Survival (SAS) - Magicmenu replacer for noESP 1.0
- SkyUI AIO Survival (SAS) - Normal Inventory Menu Size
- SkyUI AIO Survival (SAS) 2.3 FrostFall
- SkyUI Show Armor Slot-Updated 1.10
- SkyUI Widgets Animated Black And White
- Smaller Cursor
- Ultrawide Fixes For Skyrim LE - All the optional files too.
- Vanishing Dialogue Menu - Nameless Version
- Wider MCM Menu for SkyUI - (OPT 1)
IMPORTANT NOTES:
Must have SkyUI Installed to use " Skyrim 60/120 FPS Interface SkyUI Version ".
Also, for any mod listed in the "Compatibility Patches" List, be sure you have that mod installed before using the corresponding patch.
Since they are all loose versions, you don't have to worry about compatiblity problems such as language or strings not showing correctly.
Frecuently Asked Questions:
SkyUI menus, depending on which of the two mods you choose to install.
- Loose files that take priority over BSA, so you don't have to worry about load order.
- This mod doesn't have errors you can find in another 60 fps mods like:
- Skyui error code 1.
- Skyui error code 5.
- Perk Tree with wrong names, etc.
- Made from a freshly installed Skyrim From Steam.
- Lots of compatiblity patches!
- Why you made this mod?
I got tired of the vanilla fps of the menus and also tired of not finding a working 60/120 fps update for SkyUI. The reason i did this mod it's because it is the only one that works for me, and i wanted to share it with the community.
- Will you maintain the mod ?
Yes! I will keep this mod updated.
- Is there going to be a Skyrim Special Edition Version for this?Since i only use Oldrim and my rig is very limited, creating and testing one for SKSE64 it's not currently on my plans.
- Can i ask for support for other plugins?
Yes! If i have the time, I will try to make this mod compatible with your custom mods.
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