Как играть в the forest на геймпаде
6 апр. 2015 в 8:55
Народ, столкнулся по ходу игры с одной проблемой. В общем, при попытке передвинуть какой либо предмет или парировать с помощью пера. кнопка на геймпаде не работает. Она не сломана, так как в других играх работает на "ура". Кнопка по умолчанию, "RT", то есть при её нажатие активируется меню. Если кто может помочь с перенастройкай в лаунчере конфигурации игры (при запуске игры зажимаем шифт), прошу помочь. ибо боюсь не запароть что-то. Заранее спасибо.
Gamepad
Gamepads are controllers that can be used to play The Forest. Support for gamepads were added in v0.18. Since the announcement of PS4 release, the developers have been heavily focused on support for gamepad controllers, trailers can be seen on the trailers page.
Gameplay [ ]
In v0.25, a new gameplay option was added for “Advanced controller support (XInput)” which is required to use the game with a Steam Controller, it is off by default so check out options if you need it.
The controls page contains the bindings for the game. Most, if not all buttons can be assigned to gamepads.
Update history [ ]
Version | Changes |
---|---|
v1.0 | Advanced controller support (XInput) option now on by default + resetting the value for everyone, can still be turned off if needed by going in options but having it on allows features like throwing spear to work fine with XBOX gamepads (driver issue when XInput is off) |
Gamepads DPAD buttons now work as well in menus to navigate
Procedural building UI now as inverted lock/unlock icons when using a gamepad to match physical position of buttons
Fixed case of going back to pause menu with a gamepad leaving the action icon halfway inside the continue text
Dpad down button is now bound to the Utility action when using a dualshock gamepad
Gamepad can no longer navigate to the top buttons in options, use bumpers to navigate instead
Tweaked prev/next gamepad icon action position in book pages
New xbox and ps4 controller icons
Fixed wrong menu mapping for dualshock gamepads with xinput on
Fixed gamepad back button sometimes not working after using a menu (UI) R/L gamepad button icons are now bigger Numerous improvements to MP scene navigation when using a gamepad, including using Back button (B on Xbox gamepad, Circle on Dualshock) to go back to previous screen Fixed current book entry not properly selected itself after placing a ghost and going back in book when using a gamepad It is now possible to close book and cancel ghost placement with xbox gamepad B button or dualshock Circle button Action icon is now hidden if there's no mapping for it instead of showing the default sprite (ie: the Utility action with dualshock gamepads) Fixed timed out / kick message not closable when using a gamepad
(UI) Fixed issues with using a gamepad in the options menu, it can now be fully navigated and used, including sliders (use the right stick) and remapping screen (use triggers instead of right/left click to edit & delete mappings) Changed gamepad snap in inventory feature to free by default
(UI) Fixed XInput setting reset when opening the menu
The escape key (on keyboard) or back button (on gamepad, either B or Circle) can now be used to navigate back to previous menu location
Fixed some items being impossible to select in inventory with new snap controller system in old saves
When using a gamepad, cursor now snaps to buttons instead of moving freely mouse style, thus making navigating book easier. Updated ReWired (input plugin), should fix the issue with xbox One gamepad drivers after the windows 10 update Fixed the default “Map” gamepad mapping when not using the Advanced Input (X-Input) option Fixed crafting guide page showing the “AltFire” action instead of the “Combine” action, causing it to show wrong buttons when using a gamepad
(Multiplayer) Fixed invite popup not usable with a gamepad Hand icon will now point towards the selected menu item when navigating title scene and in-game menu with a gamepad Software cursor shown when using gamepad in book now has a more reasonable size Fixed some gamepad navigation issues in options Disabled prev/next action icons shown when using gamepad in book
Fixed bug preventing to change gamepad input mappings
Fixed action icons of inventory item tooltip breaking their scale and position when switching from mouse to gamepad while it is visible
Fixed player feet sliding when walking slowly with xbox controller Added action icons to Previous/Next book page buttons when using a gamepad Previous/Next book page buttons can be trigger with “Take” button when using a gamepad (A by default) Pressing “Drop” button (B by default with xbox gamepad) while in book now closes it Pressing B on xbox gamepad on a UI with a back/cancel or continue button now triggers it Gamepad mappings are now properly refreshed when a new one is plugged in and each gamepad has its settings saved independently Fixed gamepad mapping icons not getting loaded when gamepad wasn’t plugged from the start
Fixed a broken link when navigating in survival book with “prev/next page” gamepad buttons (left & right shoulders by default)
Controls
The controls section of the option menu allows you to change button bindings, set up gamepads/controllers, and other control parts of the game.
Input
Input refers to the options that can affect controls within the game:
- Crouch Mode - Options are Hold & Toggle. Hold means the player has to hold down the button to crouch. Toggle means the player can press it, and they will crouch until they toggle is off.
- Sprint Mode - Options are Hold & Toggle. Hold means the player has to hold down the button to sprint. Toggle means the player can press it, and they will sprint until they stop or running out of stamina.
- Gamepad Cursor Mode - Options are Free and Snap
- Invert Mouse - Inverts the mouse movement. For example, left will go right and up with go down.
- Mouse X Sensitivity - Sensitivity of the mouse when moving up & down. It is changed in a percentage format.
- Mouse Y Sensitivity - Sensitivity of the mouse when moving left & right. It is changed in a percentage format.
- Mouse Smoothing - Controls the smoothing of the mouse. It adds somewhat of an 'input lag' to make the game feel more smooth when looking around. A more natural feel. It is changed in a percentage format.
- Advanced Controller Support (XINPUT) - Used for using controllers, possibly require for most gamepads such as Steam Controllers, Xbox Controllers, and PS4 DualShock controllers
Button Bindings
Here's a list of all currently known keybindings for The Forest. They are listed as per the games menu. Some key bindings are not listed and are actually hidden from the player. They are listed in the category 'unlisted'.
Most keybinding, mouse and gamepad controls can be changed. If your mouse has extra buttons, they can be assigned to most functions like the lighter, inventory, survival guide etc. The blank sections in the table indicate that they are not are 'NOT SET', as in they do not have a binding
NOTE: As of The Forest 1.0, you can no longer bind actions to mouse buttons, half the binds are also gone from the menu.
Supported Gamepads [ ]
- Playstation 4 Controllers
- XBOX Controllers
- Steam Controllers
Playstation 4 [ ]
Action | Category | Button Assignment | Description |
---|---|---|---|
Options | Menu | Opens game options | |
Inventory | Menu | Opens the inventory | |
Survival Guide | Menu | Opens the Survival Guide | |
Previous Page | Menu | Previous Page in the Survival Guide | |
Next Page | Menu | Next Page in the Survival Guide | |
Walk | World | To walk around. Walks the player forwards, backwards, strafe left and right. | |
Run | World | Hold | To run around. Run forwards, backwards, strafe left and right. |
When pressed down you will sprint. Can be switched from Toggle or Hold under Gameplay options
Press and hold to ready weapons like the Crafted Bow and Slingshot. When released you’ll fire the weapon
If pressed when using Spears you’ll ready the Spear. Pressing R2 will throw the spear
If you have a weapon equipped pressing <Circle> will unequip it
To make a big item holder you must first place the small blueprint down then hit R1 on the unfinished blueprint to make it a large version of itself
Use L3 to steer the direction of the Boat
Use L3 to steer the direction of the Boat
Update History [ ]
Version | Changes |
---|---|
v1.06 | Fixed mouse losing focus on some multi-monitor setups |
v1.0 | Renamed up and down in key binding to forward and backward |
In game pause menu now uses action icons instead of hand icon
New black backing stripe added to pause menu
Fixed backing on loading screen being grey instead of black
Added new space, l and r icons for keyboard interaction
(Building) Added new way to interact with drying rack: it is now possible to store meat without holding it, when prompted press the “Rotate” button to select which meat you wish to add for drying. Holding the meat item you wish to add still works, and will lock the targeted meat type to whatever meat is currently held
Fixed some items being impossible to select in inventory with new snap controller system in old saves
Grabbing sled is now hold “Take” action instead of simple press Dried meat on rack can now be collected with a simple press of the “Take” action (instead of holding it for 0.5s which will still eat it)
Fixed icons not refreshing when pressing escape while in control settings panel after changing an input mapping without saving A simple press on the “Lighter” button now stashes it when holding a lightable item (holding the button still lights the item) Fixed pressing escape while having the input mapping conflict resolution popup, it now has same effect as pressing the cancel button
Added a device management tab to control settings in title screen, allowing either all devices as input (legacy) or to cherry pick which should be used (allows to disable input sources conflicting with the game, and thus no longer require to be unplugged to play the game) Fixed having a movement key pressed bringing mouse back to center of screen while in menu
Как играть в the forest на геймпаде
14 мар. 2015 в 7:14 Всем привет. Не могу настроить джостик Logitech F310. Кнопки не совпадают в игре. В игре, есть меню настройек джостика (если при запуске игры держать клавишу SHIFT), но там не понятно. Что там обозначает все эти Joystic0Axis1 (их там 10) по 5 категорий. Joystick1Button0 (11) по 4 категории. Кто, смог разобраться с этими настройками, напиши что, чего обозначает.Заранее спасибо! 26 мар. 2015 в 12:44 всем привет у меня Xbox controller S и уменя такая проблема ,я не могу бажать просто с ним, такое чуство что зажымаеса какая то клавиша,но в остальных играх норм все ,тоисти в Ори бежит он только на лево и все 24 мая. 2016 в 5:20
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